TOP-DOWN SURVIVAL · PERSISTENT · PERMADEATH

Make
noise,
they come.

A persistent browser game in a shared city that never shuts down, and neither does your survivor. Log off and they stay in the world. Every step, shot, and word makes noise, and noise brings them: the zombies, and the survivors hunting your gear. Die once, and you become the threat.

NO DOWNLOAD · PLAYS IN YOUR BROWSER · FREE

SURVIVORS ALIVE
PLAYING NOW
CITIES RUNNING
SURVIVORS LOST
◉ HEARD ACROSS THE CITIES

// SEE IT MOVE

Gameplay clip coming soon

Until then, the fastest way to see it move is to play it.

// THE LOOP

A day in the life (might be your last)

01

Wake on the rim

Spawn on the safe-ish quarantine edge with nothing but the clothes you are wearing.

02

Head inward

The good gear hides in the right buildings, gun shops, clinics, police, and the denser central blocks. So do the hordes, and every survivor who wants what you're carrying.

03

Manage your noise

Speed and power cost noise. Safety costs time. Choose wrong and the horde chooses you.

04

Barricade & log off

Your body stays in the world while you sleep. Board up, go quiet, hope nobody heard where you went.

FEATURE · THE DEAD

Slow. Patient. Everywhere.

One zombie is nothing, step around it. But noise gathers them, and a crowd at your door is a wall of teeth you can't push through. They wander, they surge at night, and they never stop coming.

A horde of zombies

FEATURE · SOUND

You hear what you can't see

Your eyes only reach so far. Past your line of sight, sound is all you get: a radar of bearings and loudness. A gunshot rings across blocks; footsteps barely carry. And every noise you make draws the dead, and the living, toward you.

In-game sound radar

FEATURE · BUILDINGS

Break in, then board up

Search floors for gear: an open door is quiet, a locked one is a loud, zombie-drawing break-in. Then plank the doors and windows and dig in. A place is yours only as long as you can defend it.

Searching a building interior

// AND THE REST OF IT

You died screen

PERSISTENT

One life, a world that never pauses

The city runs whether you're online or not, and your sleeping body stays raidable. Die and it's permanent: you reanimate in your gear for someone else to hunt.

Survivor loadout

LOOT & GEAR

Power is what you're holding

No levels, no head start. A rookie and a veteran spawn identical, and everything you are is the gear in your hands right now. Die and you lose all of it, and start over naked on the rim.

Proximity speech

OTHER SURVIVORS

Every word is a noise

Whisper, talk or shout to survivors nearby: local strangers you can't trust, and a shout the dead can hear too.

Journal and explored map

YOUR RECORD

Death takes your gear, not your knowledge

Your journal, bookmarks, and the map you've explored survive every death and carry to your next survivor. You start over poorer, but never blind.

Questions from the quarantine

Is it free?
Yes, completely free, right in your browser. No download, nothing to buy.
Do I have to grind all day?
No. Energy regens on a fixed daily ceiling whether you're online or not. It's built for a check-in or two a day.
What actually happens when I die?
Permadeath: that character is gone and reanimates as a gear-wearing zombie. You're never locked out, though; just start over with a fresh survivor on the rim. Only your records carry over (journal, bookmarks, the map you've explored), never gear or looks.
Does it work on mobile?
Yes. One responsive, tap-to-move layout for phone and desktop.

Go make some noise.

The dead are already walking. The city won't wait for you.

▶ Step into the city

ZOMBIE//CITY · A PERMADEATH SURVIVAL SANDBOX